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HomeProduct EngineeringMobile apps that earn their install.
§ 01 — PRODUCT ENGINEERING / MOBILE

Mobile apps that earn their install.

iOS and Android, native or React Native — picked after the spec, not before. Real device APIs, push notifications, offline-first patterns, App Store and Play Store realities handled. Built and submitted, not just demoed on a simulator.

// Scope a mobile build// Talk to an expert
§ 02 — THE REAL PROBLEM

The native-vs-React-Native call is made too early, by the wrong people.

Mid-market teams pick the platform shape before they understand the product — usually based on what their CTO is comfortable with, or what's easiest to hire for in their region. The result: a React Native app that needed deep camera access and ships with a janky workaround, or a fully native dual-build that didn't need 90% of the platform-specific code. We pick after the spec, when we know what the product actually does.

§ 03 — WHAT WE COVER

Five dimensions of a mobile build that ships.

What separates a TestFlight build from an app that survives an App Store review and runs in users' hands.

// mobile coverage — every build

  • [STACK]Native iOS / Android or React Native — picked by use case, not by preference.
  • [DEVICE]Real device APIs handled — camera, push, biometrics, background tasks, offline.
  • [STORE]App Store and Play Store metadata, screenshots, review-ready from day one.
  • [BACKEND]API design built for mobile constraints — pagination, retries, partial sync.
  • [SHIP]CI/CD with TestFlight + Play Console internal testing wired in. Crash reporting on day one.

// five-of-five. anything less doesn't make it to the store.

§ 04 — HOW WE DO IT

Three phases to a mobile product in users' hands.

Working builds in TestFlight and Play Console internal testing every sprint. No "let's wait until it's polished to test on a real device."

  1. /STEP/01

    Scope & spec

    Target devices, OS minimums, native vs RN call, device APIs, offline behavior, push strategy — pinned down up front. Stack rationale on the table, not a vague mockup.

  2. /STEP/02

    Build & ship

    Incremental delivery against the phased plan. Internal testers see every sprint via TestFlight / Play internal track. Senior code review including the offensive team for anything touching auth, payments, or user data.

  3. /STEP/03

    Hand off or operate

    We hand the codebases (yes, plural — App Store and Play Store accounts on your side) with runbooks, signing keys transferred properly, and 90 days of office hours. You own the binaries, the accounts, and the user data.

§ 05 — FAQ

Questions we get about mobile builds

Have another question? Contact us
Mobile engagement slots open

Your mobile product has a platform-shaped answer.

Free 30-minute scoping — native or React Native, what device APIs matter, App Store and Play Store realities, and what a realistic timeline looks like.

// Scope a mobile build// Talk to an expert